SPORE

Genesis Protocol

In the aftermath of the Great Bloom, humanity clings to survival among the ruins. The corporations promise salvation through genetic evolution. The resistance fights for what remains of our humanity. What will you become?

Descend

Factions of the Wastes

Five major powers vie for control of the contaminated zones. Each offers unique abilities, equipment, and storylines that will shape your journey.

The Symbiotes

"Evolution is acceptance"

Those who have embraced the spore infection, gaining remarkable regenerative abilities at the cost of their humanity. They seek to spread the Bloom across all remaining settlements.

A+
Healing
B
Combat
A
Stealth

Helix Corp

"Perfection through science"

The remnants of the biotech elite, hidden in fortified bunkers. They possess advanced technology and offer "clean" genetic modifications to those who can pay the price.

A
Tech
A+
Weapons
C
Trust

The Pure

"Humanity unchanged"

Religious zealots who view any genetic modification as blasphemy. They use only scavenged pre-Bloom technology and seek to eradicate all mutated life.

B
Healing
A
Combat
D
Mutation

Drifters

"We belong to the waste"

Nomadic traders and mercenaries who owe allegiance to no one. They've developed unique survival adaptations and serve as the only communication network between settlements.

A
Trading
B+
Survival
A
Intel

Character Classes

Choose your origin. Each class offers unique skill trees, mutation paths, and narrative threads.

Harvester

Harvester

Field Operations Specialist

Harvesters venture into the most contaminated zones to retrieve valuable biomaterial and lost technology. Their bodies have adapted to process toxins that would kill ordinary humans, making them essential to every faction.

Vitality
85
Agility
70
Tech
45
Mutation
60

Starting Abilities

Toxin Resistance Bio-Scanner Salvage Expert Dash

Mutation Lab

Modify your genetic code. Each mutation offers power at a price. How much of your humanity are you willing to sacrifice?

GENESIS_PROTOCOL_v2.77
Neural Pathway
Empty Slot
Skeletal Frame
Empty Slot
Dermal Layer
Empty Slot
Organ System
Empty Slot
> SYSTEM INITIALIZED
> AWAITING GENETIC SAMPLE...
> SELECT MUTATION SLOT TO BEGIN
> WARNING: MODIFICATIONS ARE PERMANENT

The Blighted World

Thirty years after the Great Bloom, the Earth is unrecognizable. Navigate through five distinct biomes, each with unique threats and opportunities.

The Verdant Abyss
Dense fungal forests, high contamination
Helix Prime
Corporate stronghold, restricted access
Drifter's Pass
Trading hub, neutral territory
The Dead Zone
Lethal contamination, ancient tech
Sanctuary 7
Survivor settlement, limited resources
Safe Zone
Corporate Territory
Extreme Danger

Chronicles of the Bloom

Understand how the world ended, and why your choices matter for what comes next.

2087 - THE GENESIS PROJECT

A Promise of Salvation

Helix Corporation announces Project Genesis, a revolutionary biotech initiative designed to solve world hunger through enhanced crop yields. Governments pour trillions into the program.

2089 - THE BLOOM BEGINS

First Contamination

Genesis crops begin exhibiting unexpected behavior. Rapid expansion, aggressive growth patterns. The first spore clouds appear over agricultural zones. Scientists are silenced.

2090 - THE GREAT BLOOM

World in Ruins

Within six months, the Bloom consumes 70% of Earth's arable land. Major cities fall to contamination. Governments collapse. Helix Corp retreats to bunkers. The death toll reaches billions.

2092 - THE ADAPTED

First Mutants Emerge

Survivors exposed to sub-lethal spore doses begin showing changes. Enhanced healing, modified physiology. The first Symbiotes appear. Humanity fractures between the pure and the changed.

2119 - PRESENT DAY

A World Transformed

Thirty years later, pockets of humanity survive in fortified zones. Factions war for resources and territory. Helix Corp promises a cure. The Symbiotes preach evolution. You awaken in a containment pod, your memories fragmented, your DNA altered. Your story begins.